Andrew Greenberg: Game Designer of Worlds

Andrew Greenberg is a renowned game designer known for his contributions to tabletop role-playing games like Vampire: The Masquerade and Mage: The Ascension. He has also worked on video game development, contributing to titles like Emperor of the Fading Suns and Mall Tycoon. Greenberg's career spans over three decades, marked by his influence on the World of Darkness series and his ongoing dedication to the gaming industry.
American game designer

Andrew Greenberg
NationalityAmerican
OccupationGame designer
Years active1991–present
Notable workVampire: The Masquerade
Mage: The Ascension
Fading Suns
Final Liberation

Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.

Career

Greenberg was one of White Wolf Publishing's original developers on Vampire: The Masquerade (1991). He was the line editor for Vampire, and as one of the early World of Darkness developers, he helped develop the look and tone of that series. He authored the supplement Chicago by Night. After years with White Wolf, he joined Holistic Design, Inc. (HDI), where he co-created Fading Suns (1996) with Bill Bridges. Greenberg managed video game development at Holistic and worked on computer games like Emperor of the Fading Suns and Mall Tycoon. He was a co-writer of Dracula Unleashed. Greenberg produced a d20 version of the role-playing game Rapture: The Second Coming (2002).

Greenberg helped found the Mythic Imagination Institute and is co-chair of the Mythic Journeys convention. In 2007, he began teaching video game design classes at the Art Institute of Atlanta.

Sources

  • Appelcline, Shannon (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.